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Fall Of Gods by François Jolin (Review)

posted Feb 23, 2016, 8:14 AM by Kaya Savas

Something you don’t see too often is a book score. They exist, and are indeed an interesting concept, and to me a wholly natural one. For me, music creates visuals. Scores are my go to when I need to visualize anything. So for someone like me to have a score to an illustrated novel is pretty special. I mean, ideally I’m sure this was just an awesome way of selling the movie rights. Fall Of Gods was a Kickstarter project that was funded into realization. The score was a reward for backers, but is now available for purchase. So let’s see, an illustrated novel (concept art and outline, check) and a concept score. Seems like movie studio bait to me! And hey it worked! 20th Century Fox snapped up the rights, so look for Fall Of Gods coming to a theater near you in a few years. For now we have a pretty great conceptual score from François Jolin.

The score to Fall Of Gods is a decent musical exploration into the world of mythological Norse gods. Jolin does a great job of building the musical soundscape and then plunging us into this world. The music is “heavy”, meaning the style is bold with lumbering melodic arcs and lot’s of ambient filler. That’s where the score’s weaknesses begin to show. As a conceptual score that’s only 48-min long, I feel like it could have taken way more thematic and textural liberties. As it stands, the score’s attempt to sound like something Hans Zimmer would do makes it feel less special than if it would have utilized Nordic stylings much more than it does. I get it, the music is trying to be big and bold and let you know serious stuff is happening. But in the end, it feels like a lot of bread and not enough meat. The score has tons of filler but little to no tangible characters or emotions. Not sure if this score is meant to be listened to while reading the book or to be listened to as a companion piece, but either way it just feels like a streamlining of ideas rather than a coherent narrative.

Fall Of Gods has some great ingredients, but in the end not much is done with them. It’s cool that this is a score to an illustrated novel, but structurally it’s a bit dull. There are some cool textures and grand moments here and there, but the score is just trying to be this lumbering epic behemoth. The music is too focused on setting tone and atmosphere, when it should be focused on telling a story. By the time you reach its anticlimactic end, you may revisit parts, but not the whole journey.