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Call Of Duty: WWII by Wilbert Roget, II (Review)

posted Jan 10, 2018, 11:50 AM by Leo Mayr

Following several games that featured more and more sci-fi elements, this year's annual Call Of Duty has taken a step back and taken the franchise back to its roots. As with a lot of entries in the franchise, a new composer was hired and the task fell to Wilbert Roget, II, who delivers a stunning orchestral score, as opposed to the more electronic scores heard in the last couple of games.

Right away, Roget's score feels new and fresh, despite having more in common with Michael Giacchino's first Call Of Duty score than the more recent titles. The main theme is simple, yet quite memorable and appears in a few places throughout the game. While the theme carries the heroism you'd expect from a game like this, it feels desolate and almost hopeless at times. The more ambient parts of the score do their job at keeping the tension and never really let you catch your breath in between firefights. There's a handful of well composed emotional scenes throughout that definitely stand out, yet the real highlight are the action pieces. It's an action game after all. The score utilizes the orchestra just right to create stunning and intense action scenes that can put you on the edge of your seat in the blink of an eye.

Call Of Duty: WWII may not be remembered as well as the older Call Of Duty and Medal Of Honor scores, but it comes close enough to make you wish more games sounded like this nowadays. The score is the breath of fresh air the franchise needed and serves as a reminder that a more "old school" score still works for a videogame in 2017.