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Call Of Duty: Infinite Warfare by Sarah Schachner (Review)

posted Dec 18, 2016, 10:07 AM by Leo Mayr

The Call Of Duty series continues its annual tradition with Infinite Warfare. After Warfare has been Modern and Advanced, how could the series possibly go on? In space, obviously...
Few Call Of Duty composers have scored more than one game in the series, so over the years, more than a few people have had the chance to work on the franchise. Latest in a long line of composers is Sarah Schachner, having recently scored Assassin's Creed: Unity. Schachner has been working on several of Brian Tyler's videogame scores, including the 2011 Call Of Duty: Modern Warfare 3, so her involvement in Activision's latest action spectacle was a pleasant surprise.

Like many CoD games before, Infinite Warfare features a hybrid score, blending together electronic sounds with orchestral music to accompany the not-so-near future setting. While it may seem unoriginal at first, Schachner has found just the right balance between instrumental and electronic sounds to create an intriguing soundscape. The opening theme in "Anthropic Universe" does a great job at establishing the game's world. After a brief emotional introduction, Schachner unleashes intense action writing and a great fusion of orchestra and electronics. The use of electronics sound just like you'd expect from a futuristic shooter, yet there are some textures that stand out from the dark atmosphere. In many ways, it's a very modern sci-fi score, seamlessly fitting into the trend of hybrid scores but still finding its own identity. Schachner manages to keep a strong emotional core throughout the score that creates a nice contrast from the intense action that takes the spotlight. 

Call Of Duty: Infinite Warfare shows a great effort to stick to the basic mold of 'modern military shooter', yet also have some fun with it. While you will pretty much get what you'd expect, there are more than a few pleasant surprises along the way. While the score lacks the memorability of some of the franchise's past entries, Schachner's excellent balance between orchestral and synth sounds make the experience worthwhile.