Assassin‘s Creed Unity seems to be going for the record of most soundtracks released for a single videogame... After two amazing volumes of music by composers Chris Tilton and Sarah Schachner, the music by Unity‘s third composer, Ryan Amon made it‘s way to the public in the form of a five track EP.
Amon first came to my attention with his outstanding work on the sci-fi movie Elysium for his dark and intense action, so I was really looking forward to his work on one of my favourite game franchises. The five-track album seems unable to cover Amon‘s work, but since most of his music was used for present day scenes, the album really manages to capture the highlights. Anyone who has ever played an Assassin‘s Creed game will know the calming music that plays in the game‘s main menu, and this album is all about that. Soft and calming sounds that can easily be put on a loop yet never develop any melodies and remain ambience. Of course, there are some exceptions. The track “Rite Of Passage“ contains some intense threatening percussion sounds and “Paris Gateways“ also sets a faster pace midways through the track with some synthetic action that has a hint of orchestral sounds added to the mix. The true highlight of the album however remains "DeMolay‘s Condemnation“. The dark action track really reminded me of Amon's Elysium, containing orchestral parts mixed with heavy percussion and electronic segments. The only unfortunate aspect is that this is the first track of the album and the rest really is all about ambient tracks. Still since this is only an EP, this hardly matters.
After two volumes of Assassin‘s Creed Unity music, the soundtracks for Assassin‘s Creed Rogue and Unity‘s Dead Kings add on, this is another contribution to one of the most complex scores I have ever seen. The most remarkable part is, that all three of Unity‘s main composers stayed with their own style, creating three individual listening experiences instead of one.
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